

If you do not require to use notifications and are using a version of the SDK older than v5.0.7, you can strip the notification functionality from the SDK which should avoid the error. In order to ensure that the dependencies are correctly fetched, please follow the instructions found under "Android Dependencies" on the Unity SDK Github page. The Android dependencies for the latest versions of the SDK are now fetched using Unity's gradle build. If you wish to use the notification functionality provided by DeltaDNA, you will need to update the SDK to v5.0.7 at least, as the older versions of the SDK are no longer supported for notifications. Just delete adle and disable the 'Custom Project Template' option in ProjectSetting if you didn't modify this gradle template file. Set grade version ':gradle:' in Assets/Plugins/Android/baseProjectTemplate. Note: The current release and older versions of your game will not be affected by this issue as they have already been built. Specifing the gradle version same with the Unity built-in gradle might works. Older versions of the Unity SDK still try to access this repository, which is why you may be seeing this error. This means that the Android SDK can no longer be accessed from Bintray. Unfortunately, Bintray sunset their hosting services at the beginning of May 2021. 2nd Error: Note: F:softwareunity projectsisometric game - CopyLibraryBeeAndroidPrjMono2xGradleunityLibrarysrcmainjavacomunit圓d exe android. The Android SDK used to be hosted in a repository on Bintray.

The Unity SDK makes use of the Android SDK in order to implement notifications. If you use the Unity SDK and have not built a new version of your game in a while, you may encounter an error during the Gradle Build process which states that a 403 status code or 502 status code was returned by the server. Based on the specification on this page you would have to add the Dynatrace plugin configuration to the file root/adle and then it should automatically detect the Android app module in the location root/launcher/adleĬan you share the build error message? Without it, we are not able to determine the problem.Modified on: Mon, 13 Dec, 2021 at 2:59 PM I found this page but it does not exist for version 2020.3. But the shared adle file is used for building an Android library. The Dynatrace Android Gradle plugin only instruments Android app projects. You have to either upgrade the used Android Gradle plugin version or use an old Dynatrace Android Gradle plugin version.

Starting with OneAgent SDK for Android version 8.245, we're ending support for the following versions of Android and Gradle plugin:Īfter the release, we'll support the following versions: By default, Unity uses the adle file from the Unity install directory to create the adle file for the unityLibrary module. I added the Advertisement package from the Package Manager and Ads are turned off in the Services tab. Please read the following paragraph from the official documentation. Duplicate class com.unit圓d. found in modules classes.jar UnityAds and classes.jar com.unit圓d.ads.unity-ads-3.4.2.
